How does one enter the video game industry?
Video games are an integral part of the collective imagination, able to compete on par with cinema, literature and many other forms of culture. The creative and entertaining ability inherent…
The “Rubius”: The boy you want to hate
We woke up a few days ago to the news that the famous YouTuber “Rubius” was planning to take part in the dubbing of Sunset Overdrive, an open-world adventure with…
More than 40 Spanish video games will be present at the MadeInSpain Games stand at MGW
There is no doubt that Spanish developers will have a very prominent role at the upcoming Madrid Games Week. For the second consecutive year, the Made in Spain Games stand…
The Great Challenge of the Indie Video Game (I)
To paraphrase Forrest Gump’s phrase but apply it to the world of video games, “The industry is like a box of chocolates, you never know what you might find.” This…
“Behind the game”: the essential document to know the current situation of Spanish video game development
Media and fans can talk extensively about the state of video game development in Spain, if we are in good times or bad, if a real industry is working, what…
The Great Challenge of the Indie Video Game (and II): Indie or Publisher?
The original plan was to make this article Indie or Publisher? to name but the heat of the writing made me realize that it’s not really a question of being…
Roles in Video Game Creation (I): Design
One of the big problems with making video games, and you’ll have seen how I changed development for making, is precisely because of the creative aspect that’s in its DNA…
Roles in Video Game Creation (II): Programming
In the previous installment we analyzed the different roles that exist in the field of design and now there would be from the point of view of functional proximity and…
The fifth element: The communicator
“We have a designer, a programmer, an artist and a musician. We already have everything, right? nope How many video game studios that tried to make a living from this…
Some reflections on the Spanish video game market
For years we have been living in a present in which the most important resource of our system is no longer production but information. To know in detail the state…